Description: What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.
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Location: Hillsdale, NSW
End Time: 2024-11-19T01:03:45.000Z
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EAN: 9783837645798
UPC: 9783837645798
ISBN: 9783837645798
MPN: N/A
Format: Paperback, 244 pages
Author: Klevjer, Rune
Book Title: What Is the Avatar?: Fiction and Embodiment in Ava
Item Height: 1.3 cm
Item Length: 22.9 cm
Item Weight: 0.33 kg
Item Width: 15.2 cm
Language: Eng
Publisher: Transcript Publishing